When Will VR Entertainment Deliver ROI?
SkyVR's Bruce Courtney, Neulion's Jim Clements, and Nokia's Devon Copley debate the challenges VR content creators face in creating quality VR content that leverages the medium's strengths and delivers a profitable return within a limited market.
Short Cuts: Streaming Media West 2017 Similar Videos
The Case for Edge Cloud Delivery
Fastly's Simon Wistow outlines the progression from "central" cloud to edge cloud for content delivery and explains the myriad benefits of moving to the edge.
How Can CDNs Measure and Improve QoE?
CBS Interactive's Zac Shenker and Level 3's Ryan Korte discuss the challenges of meeting heightened user QoE expectations for live streams in this clip from Streaming Media West 2017.
How Do You Define VR and AR Video?
Help Me! Stream's Tim Siglin, Nokia's Devon Copley, and Mobeon's Mark Alamares discuss the key factors that differentiate 360, VR, AR, and degrees of immersiveness in these types of video.
360 Immersive Live Streaming Workflow- Part 2, Processing and Distribution
How does 360 immersive differ from other live streaming workflows? AWS Special Solutions Architect Shawn Przybilla takes viewers step by step through the process, continuing with media processing and distribution in Part 2 of this two-part series.
Does Uniformity Across Different Platforms Enhance Your Media App's Reach?
TBS/Turner's Karina Kogan discusses the pros and cons of leveraging different OTT and streaming platforms' unique features when designing media apps for different entertainment services and devices.
What New Content Management and QA Challenges Does HDR Create?
Deluxe Entertainment Services Group's Theron Trowbridge and Beamr's Dror Gill discuss how the proliferation of HDR will impact content delivery in the consumer entertainment market.