Is Apple's HEVC Support a Game-Changer for Content Providers?
Bitmovin's Stefan Lederer and Twitch's Tarek Amara discuss the changing market dynamics of HEVC in the current codec climate.
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360 Immersive Live Streaming Workflow- Part 2, Processing and Distribution
How does 360 immersive differ from other live streaming workflows? AWS Special Solutions Architect Shawn Przybilla takes viewers step by step through the process, continuing with media processing and distribution in Part 2 of this two-part series.
The Case for Edge Cloud Delivery
Fastly's Simon Wistow outlines the progression from "central" cloud to edge cloud for content delivery and explains the myriad benefits of moving to the edge.
Does Uniformity Across Different Platforms Enhance Your Media App's Reach?
TBS/Turner's Karina Kogan discusses the pros and cons of leveraging different OTT and streaming platforms' unique features when designing media apps for different entertainment services and devices.