D104 - Feeding An Army- How To Build A Live Video Platform For 30,000+ Concurrent Channels
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WELCOME & OPENING KEYNOTE: Hulu
Tian Lim, Chief Technology Officer - Hulu
Gear Up for Live 360/VR Streaming
Tim Dougherty of Wowza Media Systems lays out the key components of a workflow for capturing, ingesting, and streaming live VR/360 content in this clip from Streaming Media East 2017.
Best Practices and Key Considerations for Reducing Latency
Wowza Senior Product Manager Jamie Sherry discusses key latency considerations and ways to address them at every stage in the content creation and delivery workflow.
VR vs. 360: What's the Difference?
Scott Mayerowitz, Digital Storytelling Editor at the Associated Press, breaks down the differences between "VR/Virtual Reality" and "360," two terms often used interchangeably.
How Do You Choose a Codec With Technology Always In Flux?
Beamr's Mark Donnigan, Deluxe's Jeremy Morrison, Fandango's Samir Ahmed, and Gogo's Prem Bangole discuss the challenges of providing encoding services for HD, HDR, and 4K as the codec landscape continues to shift and evolve.
Interview: David Eisenbacher, EZDRM